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Fuzing the hostage
Fuzing the hostage




fuzing the hostage fuzing the hostage

  • FIXED – Destruction sometimes not properly replicated after a JIP.
  • FIXED – Claymores do not trigger when players approach with a deployable shield in their hands.
  • FIXED – Various cosmetic charm, uniform, headgear fixes.
  • FIXED – Additionally, if hostage is moved, damaging them with any fire gadget (Capitao Firebolt or Goyo Volcan) and quitting the client before the fire begins to propagate will cause the round to end in a draw.
  • FIXED – If an attacker with a damaging gadget moves the hostage and quits before Wamai’s Mag-Net detonates the gadget, the defending team loses the round and Wamai receives the TK penalty.
  • FIXED – Hostage death is attributed to Defenders if the Hostage goes into DBNO from a GU Mine while being escorted by an Attacker (Attackers should receive the loss if they fail to revive the hostage before they bleed out).
  • (It should be the attacker who destroyed the shield receiving the penalty).
  • FIXED – If the hostage is moved and killed by a Volcan shield, but the attacker leaves before their gadget destroys the shield, the defending team receives a loss and Goyo gets the TK penalty.
  • fuzing the hostage

    The Themepark Discovery Playlist will be removed from the main menu, but the Theme Park map itself will still be available for play. We will monitor server stability a bit before deploying to PC. We have deployed permanent servers in the country for Xbox One and PS4. We are happy to announce than South African server tests during Operation Shifting Tides test servers were successful.

    Fuzing the hostage Ps4#

    UPDATES SOUTH AFRICAN SERVERS ON XB1 AND PS4






    Fuzing the hostage